// TOWN SPECIAL ENCOUNTERS
//    Town 145: Gebra

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(2900,"Kawas");
	set_personality_name(2901,"Gebra Person");

	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14506,"We are quiet.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14506,"Go to Storm Port.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14506,"The boat is at the north dock.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14506,"We are private people.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14506,"Why are you here?");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14511,"Farm.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14510,"Farm.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14512,"Farm.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14503,"Rest.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14513,"Rest.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14509,"Rest.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14504,"Guard.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(14516,"Guard.");

break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

